About Haulin' Oats

This is a story about truck driving, the US highways, and oatmeal. You play as a truck driver for the Starkham Oatmeal company, making the long haul to the major destinations in Portland, OR (on hard), Flagstaff, AZ (on medium), or San Antonio, TX (on easy).

However, it is actually more about the journey than the destination. As you travel the long highways across the country, you will encounter a wide variety of characters and obstacles ranging from drug cartels, bike gangs, random maniacs, pop stars, police, serial killers, and the few folk that aren't completely crazy.

Who's Driving?

When you start a new game, or continue one, you'll go through the set-up process and have to pick a driver. Each has their own strengths and weaknesses, like preferences for booze, drugs, or just a loud mouth that will get you into trouble with the wrong people.

You can take a co-pilot with you. They can drive while you rest, back you up in a scrape, and have different skills to aid in your trip. As well as different problems they can get into like a penchant for prostitutes or illegal substances... or both.

Let us not forget your faithful pets! You can also take one pet along for the ride, each with their own set of bonuses and penalties. Loyal and sometimes they can get you out of a jam, but they will need bathroom breaks along the way.

Old friends from our previous games make an appearance as well. One cannot go through Starkham without seeing familiar faces like Bill Finnigan or Aloysius. And these maniacs are just restricted to Starkham itself. Rumor has it Pinky has taken his guns on the road.

There are a lot of other characters as well. Somewhere over 100 different characters to interact with, get missions from, screw over, or make purchases from. And they will remember your face so make sure you leave them with a good impression or watch your back.

Cargo Features

A quick and dirty list of features either implemented so far or on our list of things to do:

  • Music by Azucar (One Way To Die, Raise Your Own Clone)
  • Over 100 characters to interact with
  • All hand-drawn art
  • Find and unlock other drivers, co-pilots, pets, and trucks
  • A variety of side missions to make extra cash or end your trip quick
  • Life-time playthroughs, each game builds on the next (good or bad)
  • Three levels of difficulty with different locations
  • Randomized events per route so no trip is ever the same
  • The usual breakdown of statistics and leaderboards to compare against others
  • Achievements (duh)

More To Come

The game is still in early development and things are being changed up fairly often. Most of the core systems are in place and we are constantly working on getting our graphical asset lists finished as well as acquiring music and building out more of the game.

When we get a little further we will probably start up a Greenlight page (provided it is still around by then). We will, of course, keep sharing more information, images, and video as we continue towards a working beta! Come back soon or keep an eye on our posts!

Haulin' News

Announcing Haulin' Oats - Part 1

Hey there. Today we are finally, officially announcing our fifth game, Haulin’ Oats. It is a game about truck driving, the US highways, and oatmeal. You play a driver for the Starkham Oatmeal Company delivering truck trailers full of oatmeal cannisters to one of three destinations within a certain amount of time. However, it is more about the journey than the destination.

The game is still in early development and we are still collecting some screenshots to show you, as well as a little video. We had hoped to have those today but will continue this in announcement part two.

For now, you can visit these sites to get a little more information about the game:

Official website
Itch.io page (Itch’s image float is broken currently so things look a little weird)

Additionally if you’d still like to be a character in the game, we are still looking for a few more folks. Just e-mail us at coaguco@gmail.com for details!

Stay tuned!

#coaguco#haulin#oatmeal#oats#games#desktop#pc#announcementMon, 15 May 2017 18:47:07

Haulin’ Oats Pre-Announcement Announcement Trailer

There is also still time to be a character in the game.  Just send us an e-mail to coaguco@gmail.com to find out how!

#coaguco#haulin#games#desktop#pc#announcementTue, 25 Apr 2017 20:28:06

The Dope Game - Version 3.2.4 Update And Haulin' Oats Casting Call

Hey, dope fiends! We issued a new update which includes, mostly, user suggested improvements. Wonder what’s in it? Check out the change log:

  • Added: delete button to inventory for drugs or weapons
  • Added: personal high scores to statistics section
  • Added: confirmation for surrender in combat
  • Changed: upgraded to Godot Engine 2.1.2
  • Changed: random chance equation for, hopefully, more randomness
  • Changed: promixity doesn’t start counting until after first deal
  • Changed: background on statistics section
  • Changed: the maximum amount of drugs/money you can lose is reduced
  • Fixed: minor grammar and spelling mistakes

Haulin’ Oats Casting Call

Also, we are still looking for folks to be character models in our newest game, Haulin’ Oats, which is currently in development. E-mail us at coaguco@gmail.com for more information!

#coaguco#dopegame#steam#games#desktop#pc#haulinSat, 04 Feb 2017 16:58:18

Haulin' Media

Ouch. We don't seem to have anything to show just yet! Please check back later!

Haulin' Change Log

This is the official change log for Haulin' Oats.

However, this is currently no build history. Please check back later!